This is because Maya uses the Y-axis as the up-axis, while IGES by default uses the Z-axis as the up-axis. You will probably have noticed that your model is rotated. You're model is automatically scaled to the units Maya is set to (default: centimeters), which means 1 unit in Maya is 1 cm. Browse to the location where you saved the exported file.In the Import options, make sure group is checked.For IGES, set Files of Type to IGES_DC.Open a new scene (or the scene you want to add the geometry to).Then you can proceed to import your model: Locate DirectConnect in the list and check both Loaded and Auto load.Window » Settings/Preferences » Plug-in Manager.Click OK.įirst you have to make sure the Direct Connect plugin is loaded: You can use the Preview option to decide. More polygons results in higher detail, but also results in a large model. In the Polygon Mesh Options windows, select the precision for the approximation of curved surfaces.Optionally check Export material definitions if you have specified materials in Rhino.OBJ Only: In the OBJ Export Options Window, choose:.Choose a path and a file name to store the FBX file.Choose a path and a file name to store the IGES file. ![]()
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